SYSTEMWIDE | INFO (
unplug) wrote in
systemwide2015-04-09 09:52 am
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recruitment drive
▶ RECRUITMENT DRIVE
This drive is now CLOSED.
With the loss of three ships and the destruction of four crews, there now exists a vacuum to be filled. As per this video posted to the network, ZDG Command will be taking action in not only replacing what they have lost, but reconsidering the structure of the Grid as a whole to make it the best it can be.
This drive is now CLOSED.
With the loss of three ships and the destruction of four crews, there now exists a vacuum to be filled. As per this video posted to the network, ZDG Command will be taking action in not only replacing what they have lost, but reconsidering the structure of the Grid as a whole to make it the best it can be.
Comment to the below forms, but also feel free to ask questions, discuss amongst yourselves, and so on. Over the next month, we will contact players as crews are formed, and announce our new fleet when the drive is ended.Captains, first officers, pilots, and operators will be actively trained up and sought after, and you can put your character forward to be considered for these roles in the comment sections below. All aspects of the mini-application will be considered by Command (and mods). We want to build two to three crews, based on playerbase population. We will open this up for more in the future, but please do not let that prospect deter you from coalescing into teams for now. There will be future recruitment drives that may shake up structures, and the standard Recruitment page with captain sign up will remain a constant. Usually, captains must be able to name a first officer, a pilot, and an operator to apply. During this recruitment drive, this requirement will be foregone, and blank spaces will be filled for you by Command (and the mods), streamlining the organizational process. You can still nominate these positions, though, whether they are IC or strictly OOC. We will assume you have permission from those players. No IC experience is required to apply for the above roles, but will still be considered along with other criteria during selection. We encourage all crew volunteers from the Return to Harbour plot to follow through on this step to solidify your place in the ZDG. Those that apply and miss out on their first priority roles will be reassigned based off their mini-app. Prospective captains can be first officers, pilots can be co-pilots or trained up in heavy weapons, operators can be software specialists, anyone unplugged can be a Matrix operative, and so on. There is a space on the form for you to fill our your desired backup, and you will be given opportunity to train up (if needed) in the skills of your primary pick. While heading or being a part of a PC crew is not essential to participate in plot or Matrix missions, it will afford you a lot more flexibility to do so. You will be able to develop consistent team CR, as well as freely enter and exit the Matrix without needing to handwave NPCs or wait for plot opportunities. The OOC signs up aspect of the drive will close on April 19.
Re: ▶ PILOT SIGN UPS
Character Name: Saphir Gneiss
How long have you been in service to ZDG?: Just during Return to Harbor
In what position/capacities?: Weapons specialist and general mechanic
Reputation: While Saphir is extremely talented and picks up new skills quickly, he has a very grating personality and can be frustrating to work with initially. He warms up once he's sure he's needed and works best with positive feedback.
▼ MISCELLANY
Alternate Role Preference: Saphir, if placed elsewhere in the crew, fills an engineering/mechanic niche well, and has a talent with building and maintaining weapons. These are the roles he filled on the Durga during the Return to Harbor plot.
Other details: I'd like him back on the Durga/whatever ship Wedge is assigned to if possible; his CR with Wedge has been great, and while he doesn't like him very much, he will be a better member of Wedge's crew now that he's got the idea of proving him wrong! in his head.