unplug: (Default)
SYSTEMWIDE | INFO ([personal profile] unplug) wrote in [community profile] systemwide2015-04-09 09:52 am

recruitment drive

▶ RECRUITMENT DRIVE

This drive is now CLOSED.

With the loss of three ships and the destruction of four crews, there now exists a vacuum to be filled. As per this video posted to the network, ZDG Command will be taking action in not only replacing what they have lost, but reconsidering the structure of the Grid as a whole to make it the best it can be.
  • Captains, first officers, pilots, and operators will be actively trained up and sought after, and you can put your character forward to be considered for these roles in the comment sections below. All aspects of the mini-application will be considered by Command (and mods).

  • We want to build two to three crews, based on playerbase population. We will open this up for more in the future, but please do not let that prospect deter you from coalescing into teams for now. There will be future recruitment drives that may shake up structures, and the standard Recruitment page with captain sign up will remain a constant.

  • Usually, captains must be able to name a first officer, a pilot, and an operator to apply. During this recruitment drive, this requirement will be foregone, and blank spaces will be filled for you by Command (and the mods), streamlining the organizational process. You can still nominate these positions, though, whether they are IC or strictly OOC. We will assume you have permission from those players.

  • No IC experience is required to apply for the above roles, but will still be considered along with other criteria during selection.

  • We encourage all crew volunteers from the Return to Harbour plot to follow through on this step to solidify your place in the ZDG.

  • Those that apply and miss out on their first priority roles will be reassigned based off their mini-app. Prospective captains can be first officers, pilots can be co-pilots or trained up in heavy weapons, operators can be software specialists, anyone unplugged can be a Matrix operative, and so on. There is a space on the form for you to fill our your desired backup, and you will be given opportunity to train up (if needed) in the skills of your primary pick.

  • While heading or being a part of a PC crew is not essential to participate in plot or Matrix missions, it will afford you a lot more flexibility to do so. You will be able to develop consistent team CR, as well as freely enter and exit the Matrix without needing to handwave NPCs or wait for plot opportunities.

  • The OOC signs up aspect of the drive will close on April 19.
  • Comment to the below forms, but also feel free to ask questions, discuss amongst yourselves, and so on. Over the next month, we will contact players as crews are formed, and announce our new fleet when the drive is ended.
    axeyou: (grin - I was just a virgin baby)

    [personal profile] axeyou 2015-04-09 04:02 am (UTC)(link)
    ▶ PILOT APPLICATION
    Character Name: Johanna Mason

    How long have you been in service to ZDG?: 1 yr + 1 month (with occasional interruptions)
    In what position/capacities?: Trainee/operative for half a year, before moving on to more specialized pilot work.
    Reputation: Even if she'sstill mostly known for her bad attitude, Johanna at least has skills, grit, and determination to fall back on. After her extraction, she worked hard to learn the necessary skills to join up with a crew as a trainee operative. Her more innate skills were in combat and sheer guts, but she quickly sized up her options and decided to pick up piloting, in order to make herself a more valuable operative. Her first few forays on actual crews didn’t go well. Johanna was dismissed from a few teams - quietly, but firmly. She wasn’t blacklisted or anything, and there were enough crews around that she was able to join up with a new team before very long. Her temper and her poor people skills stacked the deck against her - not to mention her recklessness. But she's a good pilot, and (when she obeys orders) a good operative, and she's (so far) lasted for a respectable time on the Nidhogrr. Generally, whatever she lacks in experience, she makes up in determination.

    ▼ MISCELLANY
    Alternate Role Preference: Johanna likes the work of an Operative even more than she likes piloting, even if piloting is super bitchin'. She focused most of her efforts on Operative work, at first, training so that she could jump into the Matrix and get her adrenaline rush in. Her work as a pilot actually came second, to make herself a more valuable crew member. Her background with combat was all in her Matrix and all hand-to-hand (or, really, axe-to-face), but she's very cunning in that field too.

    Other details: Currently affiliated with the Nidhogrr, which is where she intends to try to stay, as long as she's permitted. Still pulling shifts on other miscellaneous ships, to keep busy and herself plugged in as often as possible. Still kind of an overall bitch. Sorry not sorry.