systemwizard (
systemwizard) wrote in
systemwide2015-02-25 02:31 pm
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Entry tags:
Cool Wizards Only!
D R A Y
Zee Captain
▼ CALL SIGN
CAPTAIN
▼ GENDER
AGENDER
▼ STATUS (ORIGIN)
UNPLUGGED (ROMANTICALLY APOCALYPTIC)
▼ CREW/S
NONE
▼ DESIGNATION
CIVILIAN
ANOM
5
MART
1
PROJ
0
TECH 2 WILD 2
TECH 2 WILD 2
Prior to their extraction, Zee Captain was the leader of a tiny band of survivors in a post-apocalyptic nuclear wasteland of radioactive abominations, artificial intelligence glitches, and other occasional mind-blowing flora, fauna, and etc. Due to heavy experimentation and augmentation they became temporally dislocated and became the luckiest human in existence. Because of this, they were able to get through life chasing their whimsies and ignoring all danger. This lent Captain a dangerously optimistic outlook on life: so long as anyone followed Captain's orders exactly (no matter how strange or impossible) everything seemed to turn out fine in the end.
Now that Captain has been removed from their Matrix (partially by choice and partially by subtle redirection on the behest of a powerful program) they have lost much of what they once were. They still possess a devil-may-care attitude, but being hurt or thwarted is as startling to them as to a toddler stubbing her toe or falling down. Captain is a high-spirited creature who loves to pull together real acts out of flights of their imagination. They take immediately to anyone who shows them any scraps of interest, and take strident issue with anyone they do not deem a friend. Captain may eventually become a powerful asset in the fight to save unplugged humans, given their savant-level ability to bend a simulation to their expectations, but first they need to understand how to live in the here and now instead of processing past, present and potential futures simultaneously. They may also need to rediscover the true power of friendship.
Now that Captain has been removed from their Matrix (partially by choice and partially by subtle redirection on the behest of a powerful program) they have lost much of what they once were. They still possess a devil-may-care attitude, but being hurt or thwarted is as startling to them as to a toddler stubbing her toe or falling down. Captain is a high-spirited creature who loves to pull together real acts out of flights of their imagination. They take immediately to anyone who shows them any scraps of interest, and take strident issue with anyone they do not deem a friend. Captain may eventually become a powerful asset in the fight to save unplugged humans, given their savant-level ability to bend a simulation to their expectations, but first they need to understand how to live in the here and now instead of processing past, present and potential futures simultaneously. They may also need to rediscover the true power of friendship.
▲ ABBREVIATED DOSSIER